The 9th and Final enemy design for the game - The Brigadier Trooper is "the" brute force of a Virus Battalion. An extremely durable and powerful foe. His left arm emits pulses that activate when the hammer comes into contact with the environment. This creates a shockwave that should be avoided at all costs. When his targets are too far away, he can charge his plasma rail cannon to fire a devastating beam of energy annihilating everything in that general direction. This enemy will likely be the final boss of the game as I don't really have the time to design anything bigger lol -
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As for the the inspiration, The head is heavily inspired off of "Cherno Alpha" from "Pacific Rim". The proportions are drawn from one of my favorite Metroid Bosses "Omega Pirate". Essentially he is a combination of the Omega Pirate, Kanden, Spire, and a heavy weight biped Armored Core. Going in at the start, I knew I wanted him to look big, beefy, and very hard to take down. I also wanted his weapons to look heavy. I imagine him functioning very similar to a Metroid Boss, but whether I can pull that off will depend on how much extra time I have to create the animations -
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As always, hope you guys enjoy the design - Thank you for dropping by and hope you have a Fantastic Day-!!