The 4th primary weapon for a macrophage Unit - The shotgun is the flagship of close combat weaponry. It hits hard up close, fairly effective at mid range, and ineffective at long range. Up close, it's shots are capable of taking out multiple enemies in a single round. Combined with a respectable firing rate, is an absolute must-have in missions where close-quarters combat is expected -
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Design-wise, this gun is probably the most futuristic looking of all 6. The reason for this is because it was relatively hard to fit a typical shotgun design into the rest of the weapon set without looking "out of style". I settled on a double barrel design because I felt there was a lack of futuristic double barrel designs at the moment - And, let's be honest, more is better when it comes to reining fire on your enemies lol
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Thank you so much for taking the time to check out my work, I hope you enjoyed it and look forward to seeing it in the game :)