












This design was very clearly built to fill the "Sniper" category within an Alien Military force - Functionally it would be something very close to the 'Jakals' from "Halo" - They wouldn't be too common, but when you finally encounter one, you probably wouldn't realize before it's too late. These units would move fairly slow and methodically, however their precision as marksmen more than makes up for what they lack in speed -
---
This character was textured using the Guilty Gear XRD texturing method - So, it has proxy mesh shadows applied, Square UV mapping, and straight hand drawn Albedo and Ambient Occlusion texture maps.
---
Package Includes the following:
-.blend file with all textures, materials, and character model
- Fully rigged character ready for posing.
- Demo animations included in promo video.
- .obj file that can be imported into any 3D software.
- Albedo color texture map
- Ambient Occlusion texture map
---Video Demonstration:
- Commercial License Available -