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This character was textured using the Guilty Gear XRD texturing method - So, it has proxy mesh shadows applied, Square UV mapping, and straight hand drawn Albedo and Ambient Occlusion texture maps.
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Package Includes the following:
-.blend file with all textures, materials, and character model
- Fully rigged character ready for posing.
- Demo animations included in promo video.
- .obj file that can be imported into any 3D software.
- Albedo color texture map
- Ambient Occlusion texture map
---Video Demonstration:
- Commercial License Available -