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These 3D models were textured using the Guilty Gear XRD texturing method - So, it has proxy mesh shadows applied, Square UV mapping, and straight hand drawn Albedo and Ambient Occlusion texture maps.
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Package Includes the following:
-.blend file with all models, textures, and materials
- .obj files that can be imported into any 3D software.
- Albedo color texture maps for all weapons
- Ambient Occlusion texture map for all weapons
---Video Demonstration: