The 6th type of enemy in "Macrophage" - The Raid Trooper is the front line attacker for a Virus Battalion. They are very fast, very agile, and boast lots of firepower. However, they have relatively no armor or protection. The definition of a "Glass-cannon" so to speak - Armed with double electric machine-gun weapon arms, their main purpose is to aggressively hit the enemies outer defenses as hard as possible in order to clear the way for more specialized and heavier troops. Raid Troopers very agile, and use their needle like legs to jumping and scale large heights in short amounts of time.
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Design-wise, I wasn't really sure how to go about this model. All I really knew beforehand was I wanted this enemy to look agile, with dual machine gun arms, and reverse joint legs. That, and if possible, try and keep the design within the realm of something related to a Metroid Space Pirate evolved for pure and heavy offense with no regard for defense. It was very experimental, but I hope you guys enjoy the design :)
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