UE5: World-Projected Transparent Structures

Here are some of the test demos from my experimentation with World-Projected Transparent materials. I've found them to be particularly useful when it comes to making industrial structures and buildings. It's VERY fun and useful to just be able to extend buildings as far as you need them without worrying about stretching the materials. And, Unreal does an excellent job at rendering shadows and transparency as if the object was actually made with the opacity maps - I'll be making the textures available soon, but in the meanwhile thanks for dropping by, I'll see ya around -

Tutorial Demonstration Here:
https://www.youtube.com/watch?v=2etU4CvIUks&t=15s

The Store Asset can be found below:
https://www.artstation.com/marketplace/p/8alvd/ue5-industrial-transparent-texture-pack?utm_source=artstation&utm_medium=referral&utm_campaign=homepage&utm_term=marketplace